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Monopoly

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Posted: 11 Feb, 2018 02:14
Last Edit: 14 Aug, 2018 18:17
Official Topic Post for discussion about
Created 11 Feb, 2018 02:14 by


1. Monopoly (USA) (Rev 1).sfc
Monopoly (U) (V1.1) [!].sfc
sns-p-ml.u1
RA Checksum: f478e1eddc87352ed35205d6cfe017ce
CRC32 Checksum: 88D54085

2. Monopoly (USA).sfc
Monopoly (U) (V1.0) [!].sfc
sns-ml-0.u1
RA Checksum: c9b52f5fbd52c36076506c33ebf526cd
CRC32 Checksum: D6DA408E


Resources:
GameFAQs
Longplay
Wikipedia

Posted: 24 Jul, 2018 04:47
Every achievement in the game can be earn in either CPU vs CPU or Human vs Human. I'm wondering if the intention was for the set to be restricted to Human vs CPU.

Posted: 24 Jul, 2018 08:18
I made a check if the first player is a Human.

Posted: 08 Feb, 2019 04:06
Might make sense to only allow achievements with one human player in the game. Otherwise someone can play with all humans and propose any trades to unlock all achievements.

Posted: 10 Feb, 2019 01:13
Oh, actually this set needs protection. The game allows you to preset deeds, buildings, and cash at the game starts. This allows all achievements to be earned instantly.

Posted: 10 Feb, 2019 01:18
Are you sure? I thought I made protections against it

Posted: 10 Feb, 2019 01:34
I just did it... Boardwalk/park place with hotels... I'm gonna reset the achievements now.

Posted: 10 Feb, 2019 01:40
I try to add a protection soon if I find time for it. Also for the other problem you said.

Posted: 10 Feb, 2019 01:46
Cool, I'll also add it to the protections sheet when I have a minute.

Posted: 10 Feb, 2019 08:00
Last Edit: 10 Feb, 2019 08:01
Update: I've noted this exploit on the developer checklist. I've located a customization menus address/value that can be used to pause lock the set.

Added two leaderboards for most Cash at game end vs. 1 CPU and another for most Cash at game end vs. 7 CPUs.

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